Bibliography

The following is a running bibliography related to design and design research. I have attempted to cite as accurately as possible given current information on individual topics. The bibliography is categorized by type, with individual entries listed in alphabetical order.

Books

Abraham, R., and Shaw, C. (1982) Dynamics – The Geometry of Behavior, Part 1: Periodic Behavior. Santa Cruz, CA: Ariel Press.

Audi, R. (1998) Epistemology: A Contemporary Introduction to the Theory of Knowledge. London: Routledge.

Carroll, J. M. (2000) Making Use: Scenario-based Design of Human-computer Interactions. Cambridge, MA: MIT Press.

Cooper, A. (2004) The Inmates are Running the Asylum. Indiana: Sams Publishing. Dewey, J. (1997) How We Think. New York: Dover Publications.

Dondis, D. A. (1973) A Primer of Visual Literacy. Cambridge, MA: MIT Press. Florida, R. (2004) The Rise of the Creative Class: And How It’s Transforming Work, Leisure, Community and Everyday Life. Basic Books.

Garrett, J. J. (2002) The Elements of User Experience: User-Centered Design for the Web. New Riders Press.

Haugeland, J. (1989) Artificial Intelligence: The Very Idea. Bradford Books.

Haugeland, J. (2000) Having Thought: Essays in the Metaphysics of Mind. Harvard University Press.

Haugeland, J. (ed) (1997) Mind Design II: Philosophy, Psychology, and Artificial Intelligence. Bradford Books.

Kelso, S. J. A. (1995) Dynamic Patterns: The Self-Organization of Brain and Behavior. Bradford Books. Krug, S. (2000) Don’t Make Me Think: A Common Sense Approach to Web Usability. New Riders Press.

Kuniavsky, M. (2003) Observing the User Experience: A Practitioner’s Guide to User Research. California: Morgan Kaufmann.

Laurel, B. (ed) (2003) Design Research: Methods and Perspectives. Cambridge, MA: MIT Press. Libet, B. (2004) Mind Time: The Temporal Factor in Consciousness. Harvard University Press.

Neisser, U. (1967). Cognitive Psychology. New York: Appleton, Century, Crofts. Norman, D. A. (1998) The Design of Everyday Things. New York: Basic Books.

Norman, D. A. (2004) Emotional Design. New York: Basic Books.

Norman, D. A. (1994) Things That Make Us Smart: Defending Human Attributes in the Age of Machine. Addison-Wesley.

Palmer, S. E. (1999). Vision Science: Photons to Phenomenology. Cambridge MA: MIT Press. Raskin, J. (2000) The Humane Interface: New Directions for Designing Interactive Systems. Addison-Wesley Professional.

Shedroff, N. (2001) Experience Design 1. Indiana: New Riders Press. Shneiderman, B. (2003) Leonardo’s Laptop: Human Needs and the New Computing Technologies. Cambridge, MA: MIT Press.

Steup, M. (1998) An Introduction to Contemporary Epistemology. New Jersey: Prentice Hall. Thelen, E.,

Smith, L. B. (1996) A Dynamic Systems Approach to the Development of Cognition and Action. Bradford Books.

Tufte, E. R. (1997) Visual Explanations. Connecticut: Graphics Press. Van Duyne, D. K. et. al. (2003) The Design of Sites. Boston, MA: Addison-Wesley.

Van Gelder, T., Port, R. F. (eds.) (1995) Mind as Motion: Explorations in the Dynamics of Cognition. Cambridge, MA: MIT Press.

Papers/Articles

Bingham, G. P. (1995) Dynamics and the Problem of Visual Event Recognition. In R. Port & T. van Gelder ed., Mind as Motion: Explorations in the Dynamics of Cognition. Cambridge MA: MIT Press.

Busemeyer, J. R., & Townsend, J. T. (1995) Dynamic Representation of Decision-Making. In R. Port & T. van Gelder ed., Mind as Motion: Explorations in the Dynamics of Cognition. Cambridge MA: MIT Press.

Brandt, R. B. (1955) The Epistemological Status of Memory Beliefs. The Philosophical Review, 64 (1), 78-95.

Chevalier, A., Ivory, M. Web Site Designs: Influences of Designer’s Experience and Design Constraints. University of Provence, University of Washington.

Cross, N. (2002) Creative Cognition in Design: Processes of Exceptional Designers. In Hewett, T. and Kavanagh, T. (eds). Creativity and Cognition, ACM Press, New York.

Fisher, B., Dill, J. (1999) Application of theories of indexical cognition to a Web-based workspace. American Association for Artificial Intelligence.

Fisher, B., Dill, J. and Liljefors, M. Perceptual cognition and the design of Air Traffic Control interfaces. Simon Fraser University, British Columbia.

Gero, J. S. (1999). Constructive memory in design thinking. In G. Goldschmidt and W. Porter (eds), Design Thinking Research Symposium: Design Representation, MIT, Cambridge, I29-35.

Gero, J. S. (1996) Creativity, emergence and evolution in design: concepts and framework. In: Knowledge-Based Systems, 9 (7), 435-448.

Gray, C., Pirie, I. (1995). ‘Artistic’ Research Procedure: Research at the Edge of Chaos? The Centre for Research in Art & Design; Gray’s School of Art, Faculty of Design; The Robert Gordon University.

Gray, C. (1995). Developing a Research Procedures Programme for Artists & Designers. The Centre for Research in Art & Design; Gray’s School of Art, Faculty of Design; The Robert Gordon University.

Gray, C., Malins, J. (1993). Research Procedures/Methodology for Artists & Designers. The Centre for Research in Art & Design; Gray’s School of Art, Faculty of Design; The Robert Gordon University.

Giunti, M. (1995) Dynamical Models of Cognition. In R. Port & T. van Gelder ed., Mind as Motion: Explorations in the Dynamics of Cognition. Cambridge MA: MIT Press.

Harter, D., & Kozma, R. (2003). Nonconvergent Dynamics and Cognitive Systems.

Hawley, K. J., Johnston, W. A., & Farmham, J. M. (1994). Novel popout with nonsense strings: Effects of predictability of string length and spatial location. Perception & Psychophysics, 55, 261-268.

Hopfield, J. (1982) Neural networks and physical systems with emergent collective computational capabilities. Proceedings of the National Academy of Sciences of the United States of America, 79, 2554-2558.

Hubner, R. and Malinowski, P. (2001) The effect of familiarity on visual-search performance: Evidence for learned basic features. Perception & Psychophysics, 63 (3), 458-463.

Johnston, W. A., Hawley, K. J., & Farnham, J. M. (1993). Novel popout: Empirical boundaries and tentative theory. Journal of Experimental Psychology: Human Perception and Performance, 19, 140-153.

Kounios, J., Smith, R. W., Yang, W., Bachman, P. and D’Esposito, M. (2001)Cognitive Association Formation in Human Memory Revealed by Spatiotemporal Brain Imaging. Neuron, 29, 297-306.

Kristjansson, A. and Tse, P. U. (2001) Curvature discontinuities are cues for rapid shape analysis. Perception & Psychophysics, 63 (3), 390-403.

Lackey, J. (Forthcoming) Memory as a Generative Epistemic Source. Forthcoming in Philosophy and Phenomenological Research.

Levin, D. T. and Angelone, B., L. (2001) Visual search for a socially defined feature: What caused the search asymmetry favoring cross-race faces? Perception & Psychophysics, 63 (3), 423-435.

Lewis, R. L. (1999) Cognitive Theory, SOAR. Department of Computer and Information Science, The Ohio State University. Marcus, A. (2004). It’s About Time. Interactions, XI.6, 16-21.

Marcus, A. (2002) Return on Investment for Usable User-Interface Design: Examples and Statistics. New York: Aaron Markus and Associates, Inc.

Martin, C. B., Deutscher, M. (1966) Remembering. The Philosophical Review, 75 (2), 161-196.

Norton, A. (1995) Dynamics: An Introduction. In R. Port & T. van Gelder ed., Mind as Motion: Explorations in the Dynamics of Cognition. Cambridge MA: MIT Press.

Owen, C. L. (1997) Design Research: Building the Knowledge Base. As Understanding Design Research: Towards an Achievement of Balance in Journal of the Japanese Society for the Science of Design, Special Issue, 5 No. 2, 36-45.

Oxman, R., Streich, B. Digital Media and Design Didactics in Visual Cognition. Faculty of Architecture, Technion, Haifa, Isreal; University of Kaiserslautern/University of Bonn, Germany.

Port, R., Cummins, F., & McAuley, J. D. (1995) Naïve Time, Temporal Patterns, and Human Audition. In R.

Port & T. van Gelder ed., Mind as Motion: Explorations in the Dynamics of Cognition. Cambridge MA: MIT Press.

Previc, F. H. and Naegele, P. D. (2001) Target-tilt and vertical –hemifield asymmetries in free-scan search for 3-D targets. Perception & Psychophysics, 63 (3), 445-457.

Rapaport, W. J. (1996) Cognitive Science. In Ralston, A., Reilly, E. D. and Hemmindinger, D. (eds.) Encyclopedia of Computer Science, 4th Edition. New York: Van Nostrand Reinhold (1998).

Reingold, E. M. and Shen, J. (2001) Visual search asymmetry: The influence of stimulus familiarity and low-level features. Perception & Psychophysics, 63 (3), 464-475.

Rosenholtz, R. (2001) Search asymmetries? What search asymmetries?Perception & Psychophysics, 63 (3), 476-489.

Royden, C. S., Wolfe, J., & Klempen, N. (2001). Visual search asymmetries in motion and optic flow fields. Perception and Psychophysics, 63, 436-444.

Shedroff, N. (1994) Information Interaction Design: A Unified Field Theory of Design. Vivid Studios.

Suwa, M., Gero, J. S. and Purcell, T. (1999). Unexpected discoveries and s-inventions of design requirements: A key to creative designs. In J. S. Gero and M. L. Maher (eds), Computational Models of Creative Design IV. Key Centre of Design Computing and Cognition, University of Sydney, Sydney, Australia, 297-320.

Theeuwes, J., & Kooi, J. L. (1994). Parallel search for a conjunction of shape and contrast polarity. Vision Research, 34, 3013-3016.

Thelen, E. (1995) Time-Scale Dynamics and the Development of an Embodied Cognition. In R. Port & T. van Gelder ed., Mind as Motion: Explorations in the Dynamics of Cognition. Cambridge MA: MIT Press.

Trappenberg, T. P. (2003). Continuous Attractor Neural Networks. In Leandro Nunes de Castro & Fernando J. Von Zuben ed., Recent Developments in Biologically Inspired Computing.

Treisman, A. (1990) Variations on the Theme of Feature Integration: Reply to Navon. Psychological Review, 97 (3), 460-463.

Treisman, A., Gormican, S. (1990) Conjunction Search Revisited. Journal of Experimental Psychology: Human Perception and Performance, 16 (3), 459-478.

Treisman, A., Gormican, S. (1998) Feature Analysis in Early Vision: Evidence From Search Asymmetries. Psychological Review, 95 (1), 15-48.

Treisman, A., & Souther, J. (1985). Search asymmetry: A diagnostic for preattentive processing of separable features. Journal of Experimental Psychology: General, 114, 285-310.

Van Gelder, T. J. (1998) The dynamical hypothesis in cognitive science. Behavioral and Brain Sciences, 21, 1-14.

Van Gelder, T. J. (1998) Disentangling dynamics, computation, and cognition. Behavioral and Brain Sciences, 21, 40-7.

Van Gelder, T. (1999) Revisiting the Dynamical Hypothesis. Preprint No. 2/99, University of Melbourne, Department of Philosophy.

Van Gelder, T. Computers and Computation in Cognitive Science. In Michalewicz, M. T. (ed) Advances in Computational Life Sciences, Vol. 2: Humans to Proteins. Melbourne: CSIRO Publishing.

Van Gelder, T. J. (1999) Defending the dynamical hypothesis. In W. Tschacher & J.-P. Dauwalder ed., Dynamics, Synergetics, Autonomous Agents: Nonlinear Systems Approaches to Cognitive Psychology and Cognitive Science. Singapore: World Scientific, 13-28.

Van Gelder, T. J., & Port, R. (1995) It’s About Time: An Overview of the Dynamical Approach to Cognition. In R. Port & T. van Gelder ed., Mind as Motion: Explorations in the Dynamics of Cognition. Cambridge MA: MIT Press.

Van Welie, M. (2000) Interaction Patterns in User Interfaces. Van Welie, M., van der Veer, G. C. (2003) Pattern Languages in Interaction Design: Structure and Organization. Interact, 2003.

Van Welie, M., van der Veer, G. C. Patterns as Tools of User Interface Designs.

Wang, D., Kristjansson, A. and Nakayama, K (2001) Efficient Visual Search without Top-down or Bottom-up Guidance: A Putative Role for Perceptual Organization. Cognitive Science Technical Report #26, October 2001. The Ohio State University.

Wolfe, J. M. (2001) Asymmetries in visual search: An introduction. Perception & Psychophysics, 63 (3), 381-389.

Wolfe, J. M. (1998a). Visual Search. In H. Pashler (Ed.), Attention (pp. 13-74). Hove, U.K.: Psychology Press.